Gabriel Rodríguez

Spinner 3D

Date
May – July 2017 (3 months)
Graphic material
See screenshots
Technologies
Unity
C#
Photoshop
Illustrator
Android
iOS

Spinner 3D is a mobile (Android and iOS) fidget spinner simulator, based on the viral fidget toy. Spinner 3D allows players to experience the feeling of using a real spinner thanks to a full-fledged haptic response (vibration, sound, blur and other effects).

The game has 10,000+ downloads on the Play Store, and an average rating of 4.8 stars.

Due to an issue with the developer signing keys, the app had to be republished from scratch in 2024, resetting the downloads count. While the original app is delisted, the original listing and downloads count can still be checked in the Internet Archive's Wayback Machine.

My role in the project:

  • Design of the game concept, mechanics and other related elements (experience, haptic response, game feel, etc.) in collaboration with the rest of the team.
  • Design, layout and implementation of all interfaces and screens. UI/UX design.
  • Design and development of all graphical and art elements (backgrounds, icons, buttons, spinner models, etc.).
  • Art, lighting and composition direction.
  • Design of the game's commercial image (logo, icon, promotional images, color scheme, general look and feel, etc.).
  • Collaboration in the implementation of functionalities and mechanics in the game code. Code optimizations.
  • Optimization of graphics and resources, notably reducing APK final size and improving overall performance.
  • Translation of the game to English.